Aquapark
Super MX - The Champion
City Bike Stunt
Free Rally 2
Bridge Race: Wedding Master
Turbo Moto Racer
Dirt Bike Stunts 3D
Highway Road Racing
Burnout Drift
Russian Car Driver HD
Death Chase
Impossible Bike Stunt 3D
Slot Car Racing
Monsters' Wheels Special
Furious Racing 3D
Desert Car Race
Slope Racing
Supra Racing Speed Turbo Drift
City Car Stunt 3
Highway Rider Extreme
Top Speed Racing 3D
Sports Bike Racing
Grand Vegas Simulator
Traffic Jam 3D
Rally Point 3
Merge Race 3D
Night Neon Racers
Shape Transform: Blob Racing
GT Formula Championship
Fall Guys and Girls
Perfect Job Run
Geometry Vibes X-Ball
Max Drift
Taz Mechanic Simulator
Drift Challenge
DownHill Rush
Stallion's Spirit
MTB Pro Racer
Crazy Dog Racing Fever
Stock Car Hero
Moon Car Stunt
Cyber City Driver
Gtr Drift
Speed Boat Extreme Racing
Traffic Road
Traffic Tour
Racing Go
Unblocked Motocross Racing
Epic Bike Rally
Fly Car Stunt
Formula Speed
Mighty Motors
Bike Riders
Moto Trial Racing
Moto Road Rash 3D 2
Pinnacle Racer
Fall Cars: Hexagon
Horse Derby Racing
Ultimate Flying Car
Offroad Cycle 3D: Racing Simulator
Road Climb Racer
Formula Rush
Highway Cars Traffic Racer
Total Wreckage
Police Chase Real Cop Driver
Real City Driver
Extreme Quad Biking
Supercar Drift Racers
F1 Super Prix
Kogama: Hover Racers
Real GT Racing Simulator
Car Driving Stunt
Need for Speed: History of Racing Games
Most players do not know how important racing games were in video game history. All the way back to the 1970’s when video games were large physical arcade machines, racing games were pushing the limits of what was possible in video games.
In early racing games, developers introduced new game play mechanics like the scrolling levels later adopted in other game genres. First person driving games were also invented early on during the historical racing game era.
The inventions happening within all the emerging car games of the 1980’s brought players even more creative game play mechanics. This is when “radar” was created. The mini map showed the direction of other players. This system to help players navigate continued evolving to more complex game worlds.
In the 1990’s, Nintendo consoles paved the way for new sub genres of racing games like kart racing. Instead of arcade style racing or racing simulators of the past, these games featured fun power-ups like turtle shells. The wacky power-ups changed how racing games could be played, adding more offensive options to the traditional time challenge of racing.
In the 2000’s, console platforms continued to push the limits of what was possible in racing game worlds. Improved 3D graphics and much bigger open worlds evolved racing games to the next level. Racing could be mapped to city streets in open worlds. The large worlds in turn opened the door for shortcuts that were not possible since the arcade era of racing games.
Since the old times, the internet has made racing games a free for all as many genre options are available today. From arcade style, to simulation, 2D side-scrolling, and way more sub genres. Online racing games offer many vehicle types to choose from, like bikes, motorbikes, jet skies, and boats. I would say the sky's the limit, since I think developers will dream up even more new ways to race.